local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133001605
L1_1 = {}
L2_1 = {}
L2_1.config_id = 605001
L2_1.monster_id = 25030201
L3_1 = {}
L3_1.x = 1125.645
L3_1.y = 302.034
L3_1.z = -1530.396
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 44.271
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_id = 1000100
L2_1.pose_id = 9003
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 605002
L3_1.monster_id = 25070101
L4_1 = {}
L4_1.x = 1124.858
L4_1.y = 302.576
L4_1.z = -1523.201
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 174.846
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 605003
L4_1.monster_id = 25010401
L5_1 = {}
L5_1.x = 1130.682
L5_1.y = 301.501
L5_1.z = -1538.326
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.579
L5_1.y = 345.618
L5_1.z = 2.256
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 605004
L5_1.monster_id = 25010601
L6_1 = {}
L6_1.x = 1133.005
L6_1.y = 301.268
L6_1.z = -1538.585
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 322.635
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_id = 1000100
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 605005
L6_1.monster_id = 25030201
L7_1 = {}
L7_1.x = 1130.875
L7_1.y = 301.499
L7_1.z = -1536.095
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 326.707
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_id = 1000100
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 605006
L7_1.monster_id = 25010201
L8_1 = {}
L8_1.x = 1128.688
L8_1.y = 301.852
L8_1.z = -1523.473
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 155.917
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 605007
L8_1.monster_id = 25010301
L9_1 = {}
L9_1.x = 1135.816
L9_1.y = 300.62
L9_1.z = -1530.103
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 10.939
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.pose_id = 9006
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 605010
L9_1.monster_id = 25010201
L10_1 = {}
L10_1.x = 1135.614
L10_1.y = 300.597
L10_1.z = -1528.185
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 191.169
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.pose_id = 9009
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 605012
L10_1.monster_id = 25010201
L11_1 = {}
L11_1.x = 1133.908
L11_1.y = 300.854
L11_1.z = -1526.218
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 247.154
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L10_1.drop_id = 1000100
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 605013
L11_1.monster_id = 25030201
L12_1 = {}
L12_1.x = 1122.066
L12_1.y = 302.314
L12_1.z = -1531.553
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 73.279
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 15
L11_1.drop_id = 1000100
L11_1.area_id = 2
L12_1 = {}
L12_1.config_id = 605014
L12_1.monster_id = 25070101
L13_1 = {}
L13_1.x = 1120.487
L13_1.y = 302.579
L13_1.z = -1529.866
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 85.161
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 15
L12_1.drop_id = 1000100
L12_1.area_id = 2
L13_1 = {}
L13_1.config_id = 605015
L13_1.monster_id = 25010701
L14_1 = {}
L14_1.x = 1130.774
L14_1.y = 301.397
L14_1.z = -1526.075
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 244.614
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 15
L13_1.drop_id = 1000100
L13_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1605008
L2_1.name = "ANY_MONSTER_DIE_605008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_605008"
L3_1 = {}
L3_1.config_id = 1605009
L3_1.name = "ANY_MONSTER_DIE_605009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_605009"
L4_1 = {}
L4_1.config_id = 1605011
L4_1.name = "ANY_MONSTER_DIE_605011"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605011"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_605011"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 605001
L5_1 = 605002
L6_1 = 605007
L7_1 = 605010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_605008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 605003
L6_1 = 605004
L7_1 = 605005
L8_1 = 605006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_605011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 605012
L7_1 = 605013
L8_1 = 605014
L9_1 = 605015
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_605009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_605008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001605
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_605008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_605009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133001605"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_605009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_605011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001605
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_605011 = L1_1
